DIGITAL CONSERVATION FOR BUDDHIST DEITIES
This course belongs to the series of topics in Digital Buddhism(Phenomenology, Iconography, Pedagogy, Technology). It aims to explore digital techniques utilized in Buddhist deities restorations. Directions in the course include: traditional restoration, digital imaging, digital sculpting, and innovative techniques as alternative methods.
Students will be guided to understand the different categories of buddhist deities, the traditional ways to restore by handcraft masters, restorations records review, non-intrusive ways to de-bug and protect deities, and principles of reversibility in the restoration process. Advanced optical technology to exam the cultural objects will be introduced in the course as well.
Digital Heritage course investigates and explores the boundary between cultural heritage and digital conservation: awareness of the challenges towards the conservation of cultural heritage; case studies cave temples listed as world heritage sites; innovative utilizations of digital/optical techniques for documentation and restoration; digital heritage for STEAM education; conservator presentations, field trip to related galleries and group presentations to the practitioner in the filed.
DIGITAL SCULPTING FOR FACIAL ANIMATION
This course covers digital modeling / sculpting techniques including polygonal modeling, digital sculpting and blend-shape facial animation. The course breaks down into 4 stages : 1. basic topology of head model (student’s profile photos as reference), 2. high-poly sculpting and projection texturing, 3. blend shapes animation, 4. final project. In the final project, students get to choose either lip-sync animation or conceptual piece utilizing the created head models. An overview of digital editing / compositing and sound design will also be introduced to assist with students’ final project at the end of the semester.
INTERACTIVE MOTION DESIGN
The course enables students to be proficient with a range of industry-standard motion design software; document preliminary work and explain conceptual development using appropriate vocabulary and theory; execute motion design projects and apply to interactive design; effectively communicate and demonstrate appropriate use of visual design principles.
ACTION CON WORKSHOP
Pre-vis, speed sculpting, posing and 3D printing for your action figures.
Prof. Chen Wu-Wei
Students of Prof. Conrad Neilson team up to experiment digital drawing, storyboarding and pre-visualization in class.
WEB PORTFOLIO DESIGN + DEMO REEL MAKING
Visiting guest Mr. Matt Triolo to present workshops on how to develop a demo reel and how to create a digital website portfolio for digital media students
VISUAL MERCHANDISING &COMMUNICATION
Industry speaker Valerie Wilson to talk about visual merchandising / communication
MOTION MEDIA DESIGN | SENIOR-YEAR PROJECT
Industry delegations participate in the capstone project critiques of senior-year students
FOX International Channel
GALLERY / EXHIBITION VISIT